Asset Mining

*Woot Woot* One of the most awaited features is finally here: Asset Mining! So, let’s go through it and answer all your questions on mining super cool assets on CropBytes.

CropBytes has a sustainable economy made possible through high liquidity assets which are easy to trade and have in-game utility. Every asset in the game is interlinked economically with other assets. Therefore there are many layers to the gameplay regarding asset mining. 

Let’s start with the basics: what is Asset Mining? 

Asset mining enables players to generate new supply of game assets. Assets can be mined by burning CBX & Pro Mix. 

But how does it work?

As mentioned above, We need CBX and Pro Mix to mine assets.

The formula to mine your Asset is: Burn (CBX + Pro Mix) + MiniGames 

It’s easy! Just visit the CBX station and choose the asset you wish to mine, burn your CBX & Pro Mix to start mining. Once started, you will need to complete some minigames finish the mining. Either you can do the minigames or hire another player to do it.

Pro Mix can be crafted by combining Pro Extracts and Fruit Feed.

Assets can be mined by burning CBX and Pro Mix. The number of ingredients required changes with which asset is being mined. Once mining is in progress, it requires some time to complete after which users will receive the mined asset in their barn.

The basic flow for Asset Mining is:

But why do we need Asset Mining?

The objectives behind the mining of assets are:

  • Farmers can now mine a new supply of valuable game assets.
  • Farmers can build their business for the launch of the service economy
  • Farmers can use the output of their farm to grow their assets inventory (More use cases for extracts)
  • For tokenization of assets (Assets will be minted on-chain in a later version). This brings transparency and true ownership.

And what are the requirements for Asset Mining?

  • Pro-Animals: These animals produce pro extracts which will be used for Asset Mining. Animals produce extracts only when their health is above 80%. Keep in mind that they consume Carrot Feed.
  • Pro Mix: This asset will is directly used in Asset Mining. Pro Mix can be crafted using Pro-Extracts, Regular Extracts, and Fruit Feed which will be burnt at the start of the process. Pro Mix can also be purchased from the exchange.
  • CBX: Along with Pro-Mix, CBX is also required at the start of a mining session.
  • Time: Time is required once the Pro Mix and CBX is burnt before the new asset is mined.

Say Hello to Pro-Mix!

Finally, we’ll be deciphering Pro Mix and making it simpler for you farmers to understand!

This is one of the most vital steps in the whole process. Pro-Mix as the name suggests is a combination of Pro Extracts, Regular Extracts, and Fruit Feed.

Pro-Mix can be crafted by combining Pro-Extracts, Regular Extracts, along with Fruit Feed. 

How do we Make Pro-Mix?

Farmers can visit the Kitchen and choose to craft Pro Mix. In the crafting screen, farmers will need to select a combination of extracts and Fruit Feed. Pro Mix can be made with 11 fixed combos

Pro Mix formula: FRF + (Any Pro Extract) + (Any regular Extract)

Regular ExtractsPro ExtractQuanitityFruit FeedPro Mix
Duck Egg21010
Black Egg11010
Pro Milk 11010
Pro Truffle11010
Egg80 10 10
Milk4010 10
Truffle30 10 10
Horse Hair10 10 10
Feather10 10 10
Fur20 10 10
Wool 60 10 10

Example of a combination to Craft Pro Mix:

Asset Mining will be released in phases to make it simpler for farmers. There will be three versions of it: V 0.5, V1, and V2.

However, the basics explained above will remain the same for all the versions. And the version explained above is V0.5. We’ll be rolling out a new blog for V1 and V2. But here are some of the key features planned for all the versions.

V 0.5: Highlights from this release

  • Farmers can produce Pro Mix on their farms. Pro Mix can be crafted from a combination of extracts collected from Regular and Pro Animals
  • Farmers can mine Assets using CBX and Pro Mix
  • The amount of ingredients required changes with every asset being mined

Highlights of V1 & V2 of Asset Mining: Moving forward, we will tokenize assets so that they are minted on-chain and the community can track live data. The concept of network difficulty will apply to asset mining. Post this we will integrate work units that will link Asset Mining to the service economy.

You’ll always find updated content on this blog. Feel free to come back to this blog and reach out to us for any queries. We have an awesome community on Telegram and Discord. Let’s hang there!

Check out the logic and base config for mining assets in CropBytes.

Assets mining will follow a deflationary protocol. As farmers mine assets, the minable supply of new assets goes down. This also means that as new supply is generated in the market, the requirement to mine new assets will go up.

For Example: To mine a B Rooster in week 1 of Asset Mining, you will need to burn Pro-Mix worth $3 and CBX worth $4.5 and require 33.33 Hours. But in subsequent weeks, as more supply is being generated, and also depending on the number of active mining sessions, the requirement to mine new assets will increase.

The base requirement for mining new assets in Week 1

In V 0.5 of Asset Mining, the following will be the base requirements for the first week of asset mining. The cost of these will be updated every week based on the number of assets that have been mined or are in process.

AssetUSDT cost of Pro MixUSDT Cost of CBXTime in HRS
B Rooster4.504.5033.33
Red Rooster6.756.7550.00
Black Bull9.009.0066.67
Mountain Goat9.009.0066.67
P1 Pig15.7515.7558.33
P1 Cow9.689.6871.67
P1 Goat9.009.0066.67
Pygmy Cream Goat9.009.0066.67
Highland Cow20.2520.2575.00
Black Shine6.756.7550.00
Dorper Sheep9.009.0066.67
Apple Tree11.2511.2541.67
Banana Tree11.2511.2541.67
Orange Tree13.5013.5050.00
Small Cropland13.5013.50100.00
1×1 Cropland67.5067.50250.00
4×3 Cropland405.00405.00500.00
Small Well18.0018.00133.33
Solar Panel101.25101.25375.00
Wind Turbine450.00450.00416.67
Feed Mill787.50787.50466.67