CropBytes – Superhero Abilities

We are glad to announce the release of Gen 0 Superhero abilities in the farm app 🎉

Currently, there are 6 different superheroes in HEALER, GREEN, BLOOSM, WATERL, CHICHU, SUPER SUNNY.

These superhero abilities will make your farm more productive and improve your earning potential. ⬆️
Be a proud owner of CropBytes superheroes. 😍
Hurry up in grabbing a few from co-players in case you don’t own any.💰

Let’s look at the abilities of superheroes now 👇

 

HEALER

Helps in recovering animal health quickly.

Every Healer in a player’s account will give an additional health recovery of 0.5 units if they are fed.

If player has 2 Healer’s the health increase will be 1 (0.5* 2).


Limit: Maximum of 4 Healers can be used at once.

BLOOSM

Bloosm will automatically feed all your animals & superheroes daily.

Note: Animals will not be fed if enough feed is not available in the player’s account.

Limit: More than 1 Bloosms in the account will not make any difference in feeding.

SUPER SUNNY

Super Sunny will automatically feed all your animals & superheroes daily.

Note: Animals will not be fed if enough feed is not available in the player’s account.

Limit: More than 1 Super Sunny in the account will not make any difference in feeding.

GREEN

Helps in boosting crop production.

Every Green in a player’s account will give 2 additional crops per cropland.

Eg: Player has 3 Greens, so crop production per square land would be 12 + 6 ⇒ 18

Limit: Max 4 Greens will be considered.

WATERL

Increases water production from lakes and wells.

Every Waterl in the player’s account will give an additional 10% of the usual production

Eg: Player has 3 Waterl, 1 lake. So water production would be 20 + 3 * 10% (20) ⇒ 26 water buckets

Limit: Max 4 Waterls will be considered.

CHICHU 

Increases power generation from solar panels & wind turbines.

Every Chichu in a player account will give an additional 15% of Power.

Eg: Player has 2 Chichu, 1 Wind turbine. So the Power produced would be 30 + 2 * 15% (30) ⇒ 39 Power

Limit: Max 4 Chichus will be considered.

Terms.

Health

Keep in mind the health of superheroes plays a crucial role in their abilities to work. Always keep your superhero’s health bars at the maximum. The abilities will be functional only if the health is 80%. Superheroes with health less than 80% will not be considered.

Feeding

Now the superheroes have to be fed daily to keep their health bars at the maximum. GREEN & WATERL will take 1 unit of carrot feed 🥕 daily. Other superheroes will take 2 units of Carrot Feed 🥕 daily (* subject to change). If any superhero is not fed on any day, the health bar will be reduced by 5% (* subject to change). On Sundays, Superheroes require Fruit Feed.

Note: Superheroes that are on breeding will continue to take the fruit feed.

Terms as below –

  • The pause can be done only if the feeding is given for all superheroes on that day.
  • A resume can be done only after 24hrs from the pause.
Translate